TokiStorage

System Requirements

Last updated: March 8, 2026

1. Supported Browsers

This site and TokiQR have been tested on the latest versions of the following browsers.

Browser Desktop Mobile
Google Chrome Supported Supported
Safari Supported Supported (iOS)
Firefox Supported Supported
Microsoft Edge Supported Supported
Internet Explorer is not supported. We recommend updating to the latest version of your browser.

2. Supported Operating Systems

OS Status
Windows 10 or later Supported
macOS (latest 3 versions) Supported
iOS 15 or later Supported
Android 10 or later Supported

3. TokiQR Requirements

TokiQR is a web application that records, encodes, and generates QR codes entirely in the browser. The following requirements apply.

Recording

  • Microphone access permission (browser settings)
  • WebAssembly (WASM) support — available in all supported browsers listed above

Scanning QR Codes

  • Smartphone with a camera (models from 2020 or later recommended)
  • Standard camera app or QR reader app
  • Devices with telephoto lenses provide more stable scanning

Offline Support

  • TokiQR can be installed as a PWA (Progressive Web App)
  • After the first visit, recording and playback work offline
  • iOS: Safari → Share button → "Add to Home Screen"
  • Android: Chrome → Menu (⋮) → "Add to Home Screen"

4. Recommended Printing Environment

For printing QR codes and DIY kits, we recommend the following setup.

  • Recommended: macOS + Google Chrome
  • This combination provides the most accurate print layout reproduction
  • Safari may not accurately reproduce print layouts

5. Network

  • WASM and other resources are downloaded on first access (approximately 5 MB total)
  • A stable internet connection is recommended for the initial load
  • Recording, encoding, and QR generation are performed entirely in the browser — no audio data is sent to a server

6. JavaScript & Cookies

  • JavaScript must be enabled for full site functionality
  • Cookies are used to remember contact form entries (see our Privacy Policy for details)

7. Key Technologies Used

Technology Purpose
WebAssembly (WASM) Codec2 audio encoding, Brotli compression, WebP image conversion
MediaRecorder API In-browser audio recording
Web Audio API Audio playback and processing
Service Worker Offline support and resource caching
GitHub Pages Hosting

8. Known Limitations

  • In-app browsers (LINE, Instagram, etc.) may restrict microphone access. If so, please open the page in your standard browser (Safari or Chrome)
  • Firefox on iOS may have limited recording functionality
  • Older browser versions may not support WebAssembly

9. Contact

If you have any questions about system requirements, please reach out through our contact form.

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